Skull King docs

Play mode

Route: /games/skull-king/play

Live 3–8 player Skull King matches. Each player uses their own device.

Before you start

  • Stable internet for all players (matches are server-hosted).
  • Host creates the match; others join with a 2-letter code.
  • Agree on artifact toggles and round schema before starting — set at match creation.

Create a match (host)

  1. Open Play from the hub.
  2. Configure players, rounds, and artifacts (same concepts as Calculator setup).
  3. Share the join code with the table.
  4. Players open /games/skull-king/play/m/[code] or enter the code from the lobby.

Join a match

  1. Open Play.
  2. Enter the host's 2-letter code.
  3. Pick your seat / name when prompted.

During the match

The app guides:

  • Bidding — enter bids per round
  • Trick play — legal moves enforced by the engine
  • Pirate abilities — prompted when you win with a Pirate (if enabled)
  • Scoring — automatic at round end when configured

Refresh behavior: match state is restored from the server while the match exists.

End of voyage

  • Highest total score wins.
  • Ties end in shared victory (no tiebreaker round).

Limitations

TopicCurrent behavior
PersistenceMatches are in-memory (~4 hour TTL); not a long-term archive
CalculatorPlay does not replace Calculator for paper-deck scoring — use Calculator
OfflineRequires connection to GUB server